Depending on what class you play, you will have to make a defining choice for your character at either 1st, 2nd or 3rd level. This choice is the selection of your subclass, which will provide you with an expanded arsenal of abilities not available to your base class. Whether it be your barbarian's primal path or your cleric's divine domain, this choice will be an integral moment in your character's development. This chapter will present a selection of new subclass options listed in the table below.
| Class | Subclass | Level Available | Description |
| Artificer | Arcane Marksman | 3rd | Wield an arcane firearm with powerful forms and features |
| Artificer | Elementalist | 3rd | Create mechanical means to control elemental magic |
| Barbarian | Path of the Allfather | 3rd | Receive strength from the spirits of giants |
| Barbarian | Path of Draconic Fury | 3rd | Followers of powerful dragons whose rage spawns from draconic energy |
| Barbarian | Path of the War Leader | 3rd | Dominate combat with booming war chants |
| Bard | College of Faesong | 3rd | Performers who have studied the mannerisms of the plane of faeries |
| Bard | College of Gourmet | 3rd | Culinary experts with magical capabilities |
| Bard | College of Soothsaying | 3rd | Use divining abilities to find advantages in any situation |
| Cleric | Chaos Domain | 1st | Become a divine agent of chaos |
| Cleric | Time Domain | 1st | Holy warriors who weave the flow of time |
| Cleric | Winter Domain | 1st | Be granted the blessings of a god of winter |
| Druid | Circle of Dread | 2nd | Draw wicked nature magic from decay and blight |
| Druid | Circle of the Eclipse | 2nd | Master your own form of lycanthropy |
| Druid | Circle of the Harvest | 2nd | Utilize the bounty of nature to its fullest extent |
| Fighter | Combat Medic | 3rd | Rush into battle as a front line healing specialist |
| Fighter | Tactical Bowman | 3rd | The quintessential archer and master of the battlefield |
| Monk | Way of the Spirit Guide | 3rd | Summon a spirit guide to help you on your path |
| Paladin | Oath of Preservation | 3rd | Defenders of life and purity |
| Paladin | Oath of the Valiant | 3rd | Unrelenting warriors, unafraid of any foe in their path |
| Paladin | Oath of Vibrance | 3rd | Spread the word of jubilation to protect emotion and spirit |
| Ranger | Dream Strider | 3rd | Develop psionic abilities through a connection to the plane of dreams |
| Ranger | Sky Dancer | 3rd | Let the winds of the world guide you |
| Rogue | Templar | 3rd | Specialized bringers of divine judgement with a repertoire of skills |
| Rogue | Wild Blade | 3rd | Combine cunning and guile with the magic of nature |
| Sorcerer | Cryomancy | 1st | Harness magic based in the icy cold |
| Sorcerer | Monstrous Soul | 1st | Call upon the bloodline of a horrifying monstrosity to gain new powers |
| Warlock | The Force of Nature | 1st | Make a pact with a being who controls nature's wrath and grace |
| Warlock | The Psion | 1st | Serve a being of immense psionic power as an extension of their mind |
| Wizard | School of Esotericism | 2nd | Students of dark and ancient magical techniques |
| Wizard | School of Terramancy | 2nd | Gain control of the earth beneath you through magical means |